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Perspective from game-tester and user experience designer.

Overall love what you did with this game, instantly reminds me of Unpacking. Would love to see a more fleshed out version with more mini-games and a bigger environment so you learn more about the character and their regrets or unfulfilled ambitions. I don't see exactly how this fits the theme of "Death is an opportunity" unless it's just that the limited time left in the character's life inspired them to make the most of what they had.

The isometric art-style definitely contributed to the cozy vibes, felt like I was playing around in a little diorama,

You pretty much hit the nail on the head, our interpretation takes an approach where an inevitable and certain death was an opportunity to use the time they had left.

Really glad you enjoyed our game and thank you for the comment!