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this was seriously impressive! The visuals are stunning, and you nailed that eerie office vibe, it’s crazy how unsettling a brightly lit space can feel.

The enemy adds a great layer of tension. its movement keeps you constantly on edge and fits the mood perfectly. I know it’s not tht polish, but for the span of the gamejam, that was pretty solid work man!

For gameplay though, always keep in mind the player doesnt know what you know. Always assume were dumb and 0 IQ (Like ME!):D specially now attention span is short, you might lose player immidietly before the game hits the good part. Little things like subtle hints or guidance can go a long way, especially in atmospheric games like this.

Overall, amazing work!super polished and immersive entry Also experiment more on shading :D might increase the atmosphere more.

Yeah I tried putting some subtle hints but it may have been too subtle! I also realize that 2nd key could be worked on to be more intuitive. Also yeah I wish I spent more time with shading and effects, I bet those would have really upped the spooky factor (along with more ambient noises). Thanks for the detailed review!

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nah you good man, we did the same mistake hahahha, i made my boss pattern so subtle it give majority of the player a hard time. we both need to keep in mind majority of the players are not aware compare to us, who played the game everyday.