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In a jam where lots of games had the idea of “platformer, but your corpse can be used as a platform”, this one remembered the crucial detail of making the platforming and jumping actually feel good, and for that you’re already ahead in my book. I also enjoy that you let me respawn immediately before the next death pit, rather than having me run back from the start or a checkpoint every death.

It has a few points of frustration; there were a couple of blind jumps where you had to jump off a cliff without seeing where you would land. Given death is unavoidable and lives are limited, a couple of bad jumps early could mean a whole run was dead and you wouldn’t even know it.

Overall, an enjoyable game though!

Thank you very much for the review and of course, for playing my game. I even thought about making a way to look down, but I'm still learning programming and didn't know how to do it, Hollow Knight, one of my inspirations, has this mechanic and I will definitely use it in future games. About the attention to the jumping mechanic, I was heavily inspired by Celeste way. Thanks again!