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(+1)

Very cool text adventure, nice job!

I'm curious to know what effect if any the stats had in the story.

Thank you so much!! 

The stats primarily had their own unique dialogues or actions throughout the story, so you would see a different dialogue choice to say to Morgan using Charisma than you would if you chose Strength, and this could lead to unique responses in turn.

But they also affected certain rolled outcomes (if you tried to catch something thrown at you when you have Strength as your stat, you have a higher chance of success than if you chose Charisma). 

I had the to-do to call out those specific options/effects more prominently to reward the player's choice and make it noticeable but ran outta time :)

Thanks again for playing!!

(+1)

Oh wow, that is cool and nice attention to detail for doing that.

Great work and hope to see you make more games!