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Ignoring that my hears were destroyed after pressing the play button, the game was creative with jumping higher or double jumping in exchange of lifes, some elements were too off camera for me, platforming is not too fun if you don't see where you have to land, that's my only complaint though, the game is fun overall and challenging, but be mindful of the unfairness of not seeing where you land because this can lead to easy frustration because it's not the player's fault to have failed there.

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Thank you! I do apologize for blasting your ears, that was unintentional. I am still having some slight issues with volume output not cooperating in the game engine that I use. I will keep in mind what you said about camera movement. This was my first attempt at an actual platformer, so I will definitely keep that in mind going forward. I appreciate the feedback!