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(+1)

It seems that I understood wrong this part of the shop, I meant this, sorry for the confusion 

I try everything but I don't get how to buy the cardmarks...

Btw! Another errors I've found (and, if some of these are not errors, ig they are balance ideas):
- When you die, the keys are still there. I think that's really broken, I'll prefer having to collect keys again than having them already, + it feels next keys useless
- The knife abilities staying there after death is cool, but a bit breaks the roguelite aspect to me, maybe making you sell 2-3 of the abilities after death could be better?
- When you press "save and quit" the game at the first floor when you start it, you can choose more paassives
- Again, another save and quit error, all the items in the inventory dissapear

About the ost, I understand that you want to wait till 1.0, there's no rush then. I'll be here for each update you release :3

(3 edits)

Thank you for the reply! 
I was able to find & remind several bugs, which was a huge help!

Thanks also for the balance-related ideas! I'll take my time adjusting things to achieve a better difficulty!

bugs are now fixed & updated!

see the devlog for more!

(+1)

First of all - the visual rework is AMAZING!! I love it, specially the new card UI!! And finally I can buy the CardMarks hahahs

I want to say 3 things about the update, 2 of them bugs and 1 of them is something I thought it was intentional:

First, the descriptions of the new mods are out of the UI, which resulted in being a bit hard to read

Second, when you are buying a cardmark you can still see descriptions of the other items in the shop when you place your cursor somewhere

And third, I thought it was intentional that the inventory dissapears when dying! Like, the top part of items, and that IMO is better

Apart from that, great update :3