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(1 edit)

Thank you so much!

To buy cards, you need to visit the shop that appears at warp points — there’s a 50% chance that it’ll be a card shop. If you have enough money, you can buy a card by clicking on it.(Remember the card shop only available on right now and these mechanics are apply on 0.93. might change the mechanics on the future btw)

It might be a bug, but in our tests, we haven’t found any issues where clicking doesn’t work, so it’s possible something else is going on.

I set the spawn rate to 50%, but honestly, the card shop doesn’t feel like it appears that often — maybe that’s what you meant.

here is the image of the card shop:


I’ll try to make that system clearer & improve the mechanics in a future update!

I'm thinking of releasing full OST on Bandcamp or YouTube someday — probably around the time the game reaches version 1.0 maybe.... I have to do with a lot of thing for OST but yea will release it.


Thanks again for your kind words!!! — I’ll keep doing my thing!

(+1)

It seems that I understood wrong this part of the shop, I meant this, sorry for the confusion 

I try everything but I don't get how to buy the cardmarks...

Btw! Another errors I've found (and, if some of these are not errors, ig they are balance ideas):
- When you die, the keys are still there. I think that's really broken, I'll prefer having to collect keys again than having them already, + it feels next keys useless
- The knife abilities staying there after death is cool, but a bit breaks the roguelite aspect to me, maybe making you sell 2-3 of the abilities after death could be better?
- When you press "save and quit" the game at the first floor when you start it, you can choose more paassives
- Again, another save and quit error, all the items in the inventory dissapear

About the ost, I understand that you want to wait till 1.0, there's no rush then. I'll be here for each update you release :3

(3 edits)

Thank you for the reply! 
I was able to find & remind several bugs, which was a huge help!

Thanks also for the balance-related ideas! I'll take my time adjusting things to achieve a better difficulty!

bugs are now fixed & updated!

see the devlog for more!

(+1)

First of all - the visual rework is AMAZING!! I love it, specially the new card UI!! And finally I can buy the CardMarks hahahs

I want to say 3 things about the update, 2 of them bugs and 1 of them is something I thought it was intentional:

First, the descriptions of the new mods are out of the UI, which resulted in being a bit hard to read

Second, when you are buying a cardmark you can still see descriptions of the other items in the shop when you place your cursor somewhere

And third, I thought it was intentional that the inventory dissapears when dying! Like, the top part of items, and that IMO is better

Apart from that, great update :3