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(2 edits) (+2)

Interesting puzzle platformer, my man! your team did great on this one!

I wish I could give gameplay feedback, but honestly, it already feels spot on to me. Big kudos to the level designer too. the balance of challenge and fun is just right.

One small suggestion: maybe add an option to toggle the shaders. They look really cool, but some players might prefer playing without them, so giving that choice could help everyone enjoy the experience fully.

Thank you so much for playing our game! I’m really glad you liked it :D
We added options to disable the CRT filter, particles, and screen shake — but unfortunately, they didn’t work properly in the WebGL version :c
They work fine in the Windows version, though! Feel free to check it out later if you’d like :)

Thank you!! 
And yep — there’s actually a shader toggle under Visuals (ESC menu), but WebGL had other plans apparently 😅
Works fine in the executable though!