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Thanks, could you specify what exactly about the attack and dash isn't working, because I never found a problem with that whenever I played it. I do know about the floaty game-feel, though I didn't know what to do about it.

I mean... just that C and X don't do anything. And I know my keys aren't broken: (cxcxcxcxcxcxcxcxcxcx yup 🤷‍♂️).

As for the floaty feel, play around with the gravity constant. Godot defaults to a real-life value of 9.8, but that tends to not be very satisfying in video games, particularly in 2D games. Generally I recommend at least doubling that (say 19 or 20) and then compensate with increased jump velocity to get a smooth and fast result. You can then play around with some variables and functions to make the player float for under a second at the height of the jump, or add coyote time so they don't immediately fall when walking off a ledge.

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did you buy the dash and knive upgrade before trying to dash and attack? I didn't specify in the game description, but they are only unlocked by purchasing upgrades, and thanks for the tip on the gravity