The art and the music is very good! I love the style so much. Though I had such a hard time understanding the puzzles and the core mechanics. I love the concept that the abilities add to the movement but it is not intuitive. I would have never know where to go or what the abilities do unless I watched the walkthrough. I knew that sometimes the boots spawned and sometimes they didn't but I couldn't find out why they did and what they did. The second level is very unpredictable with the arrow launcher unless you learned the timing. Since I couldn't hear the launcher over the music I couldn't tell when it was firing and when it wasn't, resulting in me falling straight up into an arrow. The Lever to progress at the end of the last level could be a game mechanic that could be carried over into the other levels for continuity. I really enjoyed the concept and the creativity a lot. It might just not be for me but I guess I struggled with the mechanics and what to do. Definitely could be polished and would be a hit. Super cool overall, very fun concept!