Well done on what you made in 4 days with everything else you had on! I am not sure if I figured out what I was doing. Took me a while to figure out where the keys were, and then I'm guessing the bar at the bottom was the boss because it was bigger, so I kept trying to bring that down. I found dashing through the boss constantly was the only thing which seemed to reduce that so I just spammed that but it was super slow and probably would've taken 100+ hits. So wasn't quite sure which way to play this. But it looks cool! The character having no inner body was novel.
Viewing post in Triskelion(Jamsepctieye Proof of Concept) jam comments
So a couple of things:
1. I'd like to point to Worldless as my inspiration for the character, as I'm not that great of an artist but Worldless still manages to have simple yet beautiful designs!
2.I don't know if you managed to actually die, as after dying you could select upgrades to improve your damage in various ways. The main concept was that each death would make you stronger and stronger until you essentially insta-kill the boss. Not sure how dashing was faster than a normal attack seeing as they both had the same amount of damage.
However if you're reading this, I recommend you try to get your maximum health down below 0, as each death reduces your maximum hp by about 20%, I added a "game over" animation that you may enjoy