A game where I can spend the whole day playing video games - that's what I'm talking about!
I found it entertaining to figure out the exact way to collide two characters together: it's an interesting concept of having to control two characters, but you can't do both at the same time: so it's not only about "what" but "when", and is more about figuring out what are these characters doing by default.
Though that does sometimes create expectations "well, this character definitely should do this, they are free to do this, right?" but they don't.
And I would admit - I ended up spending most of my loops on red herring - that I felt must be one of the events that should happen, and then got to the ending accidentally as it didn't even came up to my mind (but that's me, I think the solution is pretty clear, if I wouldn't just hung up on a red herring).
Text-wise it felt a bit dry and mundane for my taste, and after a first loop I don't think there was too much to read - but didn't stop me from enjoying the puzzle!