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Hey! thank you for your feedback! I tried my best to balance the game since it actually was too hard to play at first, but it effectively ended up too easy! my significant other suggested that when your framerate becomes < 5 you win the game, but it doesn’t really fix the problem since as you said, the strategic “roguelike” element is lost in the cheer number of spams lol. I don’t really know how to fix it as of now though but don’t hesitate to pitch ideas! ^^