This reminds me of another Indie game that uses the scan mechanic and I really love how others pick it up. Because I think this is such an atmospheric way of navigating a space. Well done ♥
However, as others have pointed out, it is hard to find things simply because of how hidden some of the items are (looking at you key in the beginning I thought I could not reach) and because there are no real quest markers. The space also seems bigger than it probably is and I found myself running in loops trying to find the things I need to find. I did abuse the infinite scan bug to filth. Which... can take away the scare factor a bit since you scan constantly.
Again, good job at using such an interesting mechanic. Would love to play an updated version of this.