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Really loved the opening to this and how we got to fill out the rumours that people have been saying about us, I hope that they come back and affect the full game! Even if not, it's an engaging way to get us interested in the protagonist and the truth behind them; this is good writing.

I did like the main premise of it, but I found that it was a bit difficult to tell what to do a lot of the time - there were often multiple doors shown but only one would let me go through it, and it took me a while to realise that I had to examine the couch to proceed. A bit more direction would have made this go a bit more smoothly (for me, at least).

I like that we have the option to kill our partners when we want, and setting up things with the clothes mechanics looks like a really cool way to influence whether or not we get caught. I hope that more interactivity with things like this are in the full game, but either way, good job!

Thank you so much for the playing!❤

Because this is the demo version and there's a time constraint, I didn't have too much time to fill out all the  interactable items. My goal is that when the game is completed, you can go freely to anywhere you want in the mansion and triggering very different things~ But I will make the interactable items more obvious to get people started with! =3=

Thanks again for the feedback!