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(3 edits)

Added a button to get past the first screen, but the game crashes on my phone. Lemme know if it works for you. I have no idea where to begin with fixing it, quick google didn’t get many results. In Defold had some trouble with texture sizes, might be the culprit here too but I really don’t feel like debugging at the moment.

I’ll whip out native builds in a bit.

EDIT: Ah thought I found a setting that could have fixed it, didn’t work. But added the downloads. And you said “something for android” in the first comment. I’ve made one game optimized for phones, Speed Flasher. Getting web builds working on phones is a bit of pain and needs to be developed from the start with phone limitations in mind. Hoped Godot might have some kind of silver bullet for it but apparently no.