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Hey! I just finished playing your game and wanted to share some quick thoughts. I noticed that a few models seem to be reused from other games I’ve played before — maybe try switching up the order or layout a bit to keep things feeling fresh.

The pixelated screen effect looks interesting at first, but it’s a bit overused, which makes it hard to see the finer details. I could barely make out what was happening during the first jumpscare

spoiler: the shadow figure running across the car
Since it blended in with the background and was easy to miss, aside from the sound cue.

There’s also no ambient sound or music, so the atmosphere feels a bit flat and doesn’t build up much tension before the scare. Lastly, it seems like the trigger event for the final scene didn’t work properly, wrong order i mean, you can check it out in my gameplay here: (link) at (timestamp) (i’ll check back to fill the link and timestamp later).

Overall, I really like the concept and mood you’re going for — just a few tweaks could make it a lot more immersive and effective!