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i dont know if you're working via net or locally, but i as solo dev (who at some point also tried to form a studio over the net thou) but i suggest in the first case if you already have trouble deciding the name, i suggest just start something foryourself if youre new to itch and dont have alrady released something, you could join game jams, these which are promoted as sponsored by itch attract a lot of people not only devs also players and you get into developing, one of the most important things to consider as solo dev and i speak of painful experience: DONT START YOUR  DREAMGAME AS FIRST PROJECT, in fact i suggest a really small project so you can gain experience which is one of the most important things for a developer, and while you maybe join a jam or more you get to know people and if you start a small project you have better chances of FINISHING IT. starting a game is one thing, but and i think others will agree getting the whole thing finally done can seem endless or impossible, but as developer its the best thing to just open some tool or engine and get going :) and i want to tell you about my first approaches i planned a not even too complex game with ten levels 3d shooter very detaild level design which is in my opinion the one thing im best in and maps are the cause im here today :) and about your team: you can wait and see while you create a small project by yourself so nothing stopps you from get going :) i wish you much luck finding the thing that suits you most, solo developing can be painful too which brings me to my first "try" in creating a game, it took over a year and in the end it all was lost in an hd crash :) Well, lets start all over again :) best regards, love and peace <3

feel free to reach out to my if you have further question in case my little wall of text helped you in some way :)