Thank you! The realization that you can move bodies was intended to be at level 3 (the reason why you have only 2 peasants).
My plans post-jam are to fix the bugs, improve the game feel, re-work the levels and (potentially - if there is interest) add new hazards and peasants.
A lot of this was made in a big rush (levels were designed last minute) and I was learning Godot as I was making this game, which resulted in some questionable design choices... but I will try my best!