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Web version stutters a lot, I had the same issue with my game not running as well on the browser. But windows version was smooth.

It was a fun game but I feel like the death mechanic doesn't quite work. Felt like you might as well just keep dying and upgrading everything instead of powering through it. 

The art was good, some of the enemies were pretty funny looking. 

Well done, it was fun!

 I win

ez :)
(+1)

Thanks! Godot has a lot of trouble when it comes to web exports, especially particles and effects like that. I'm glad the windows version ran well, though. 

I was going to implement a death counter so that the player would have a reason to try to not die in order to get the best grade at the end, but I had no time . 

I'm glad you liked my art and designs. Thanks for playing!


P.S. Congrats on winning!