Okay, I've encountered a few issues.
So on the upside I figured out that the Gauss cannon has a very long range in comparison to the laser. Enough to make me actually use it. So, that's nice. Still, doesn't mean I won't be using the Laser.
My first issue stems from the flag for having the planet teleporter. If you, like me, destroyed your radio and saved afterwards, you have to do it all over again.
Likewise, the amount of enemy spawns in hard mode gets absolutely absurd. I mean like, caused a crash absurd. There doesn't really seem to be a system in place that removes idle slimes so they end up just... Stacking and eventually causing memory issues as well as impossible scenarios to survive.
The last thing I saw before my game crashed was a line of purple slimes floating towards me before the game decided to crash on a pause.
So, no, I'm not complaining about the gap because I'm lazy, I'm complaining because of how bogged the game gets because of the slimes falling from the gap. Though all things considered I just really hope that there's a workaround. So I technically finished hard mode, but the game said no.
For now I'm going to try to get back to where I was and try to not lose my mind. I love this game and I want to get to the end, but man is hard mode brutal. I might actually downgrade to normal mode just to get a bit of an easier experience.
Likely easy, because I at least want to try to get some strategies down for when I replay the game.