Good concept! What shader did you use for the scary monster? Looks so cool!
Viewing post in My Friend's Apartment jam comments
Thanks! I wrote the shader myself; basically the model samples a noise texture and if the brightness is below a certain value, it turns emissive, and if it's a little bit below that value, it turns transparent. Then I added movement and distortion to the noise texture and voila! :)
It's not exactly the steps I took but what I did looks a bit like this;