Hi thanks for playing, appreciate your feedback. Could you please elaborate on being unsure about the theme implementation? It would help us improve greatly with our future projects.
i see theme implementation in games like "grave robbing" (most frequent type of game in this jam). In Dead End i didn't really see "death is an opportunity" in any form. Other than, well, we be killing ppl and that's good for us
The idea for the theme implementation was that the absent of the grim reaper is literally Death themselves is the opportunity, if we had more time to spare I think that would have been clearer, but thanks for playing we appreciate the feedback!