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(+1)

It was due to the amazing people that made free assets, I plan to try redraw most of it in my own style eventually. I do plan at least for the first level to make it faster to get to the places you need to get to.

I do plan to continue updating and improving the game, most of my ideas couldn't get realised because of limitation such as time, I only had Saturday and Sunday to work on the Jam because of college.

I used Godot's compatibility renderer witch I believe is optimised for low end hardware and web builds. Plus the small scene sizes, since no sound had to be load. The view port is set to 16:9~, I believe 1150x646; which is my working screen size. In Godot, Project Settings> General> Window> Stretch > Mode  is set to "viewport"

Thank you for playing <3

thanks for the detailed answer, and I'm glad ghosted detective going to get more updates. I'll look forward to the releases and new art style !