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(+1)

Hey fellow gamer! I really liked your game, the controls where wierd at the start, wasnt used to have them in other games outside GrandChase Classic, but after getting the hang of them i enjoyed the loop of dieyng  and upgrading, the upgrades felt meaningfull, for a jam i think u have something solid here, you have all the basic mechanics for the game, you should just work a bit more on the balacing of the enemies (make them more slow at 1 stage or first 5 minuts, the way you prefer), making more types of enemies (1 egg can make lots of things, omelets, scramble eggs, cake, etc) to drop diff amounts of coins and diff types of weapons (you have 1 tiny mellee for now that should  have more range, you could make a wip, a paint gun, etc). Hope you can continue to develop this game because as it is, is realy good for 5 days, keep the good work!

(+1)

Hi! It's really refreshing to hear that the game is solid and I'm glad the upgrades are feeling about how I wanted them to! I was going to add more enemies, but ran out of time; I love the idea of the other enemies being different types of eggs! And perhaps I could add a timer that increases agression to reward the player for playing fast without the impeding doom of complete loss. Another thing on my list was adding more weapons, so I'll definetely be doing that! Thank you so much for your kind words and inspiration!