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(+1)

It gave me a scare at the beginning when someone just appeared out of no where.

Picking up the key was a little annoying with the bobbing. May i recommend adding a box collision that blocks all collision types. This way you can remove the collision on the key mesh reducing the memory use and improving the pickup.

If you want some more advice let me know since i also use unreal engine.

Thanks for playing! The key collision is definitely one of the bigger things I'm fixing for the next update. I will try this method and update it soon!