I'll use Adastra as an example. a very linear romance story with Amicus being the only romance option. that's what Sylving is with Agnarr.
I do most of the work of Sylving myself. I'm the creator, head writer, background and character illustrator, animator and main coder of the game. it takes a lot of time for me to do all of it myself, and I struggle writing sometimes as I'm not that skilled in it. since Sylving's a passion project, I need to earn money outside of it to pay the bills, which makes the progress go so much slower sadly. I just don't have enough time or brain power to think of a spin-off game for Sylving ><;