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(+2)

Very cool game with a lot of work! The atmosphere makes me think of Outer Wilds.

But I couldn't figure out what I needed to done on the first island, I scanned all the three objects but then?

Here's some feedback/bugs to make it even better!
- You can add a ambient background music
- The posters are cool but you can buy when even without the money then you get into debt haha
- I couldn't scroll in the diary
- When finding an object, it is hard to understand you need to get out the drone controls panel to press the button on the computer, maybe a quick overlay in the game could help?
- Some strange bugs when spamming right/left click (I got outside the room or I could move the drone while moving in the room etc...), I know I'm not supposed to do that but I was a bit frustated not understanding what you needed to do with the objects 😋

Even tho there is a lot feedbacks it is due to you having done a lot of content. Good job!

(2 edits) (+1)

Thanks for the detailed feedback!

Yeah, those bugs are the ones we knew about but didn't have time to fix them.

The indication/hints definitely can be organized better, yeah. The radio dialogue button relies on sound but sounds tend to bug out in dev build, and drone return is silent, something more on 2D UI/guide might've helped. Also some metadata on level artifact count.

Btw, once you scan level's target object (rest are optional) a notification about being able to return the drone will appear, and then the flashing drone return button can be pressed, ending the level.