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(2 edits)

I really love the concept. Some things felt a little confusing to me personally, such as where I was supposed to go (but it can be argued that the player should experiment with their surroundings and find their path). I also think that the jumping up between the two logs felt a little bit awkward. I wasn't really sure if I was supposed to go up there initially, but then managed to and realized that was the intended path. For when you fall down and land on the "spikes", I might recommend making them more visually recognizable, and also signal to the player that this was a death by making the death immediate (or an animation) with a sound effect maybe. All in all, I think what you did was good and you should keep working on the game and polish it even further! I love the voiced intro and the art direction as a whole.