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The gameplay feels dynamic and really enjoyable dashing around and shooting is super satisfying, and the visuals and music fit perfectly. The death choices rely a bit too much on luck, and upgrades are tough to read mid-fight, but overall it’s a fun and well-made run-and-gun game!

Thank you for playing! Yeah, one of the main challenges I had was trying to balance upgrades and giving the player enough time to consider them without sacrificing the theme of needing to continue running.