Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Free Pixel Car Sprites (Feedbacks Welcome)

A topic by Pay 'n' Sprite created 47 days ago Views: 166 Replies: 3
Viewing posts 1 to 3

Hii!!

I make car sprites (Front & Rear Views) for 2D racing games, or for any type of game.

Example:

  They are all made in 128x128px, I always include two versions of the sprites, one with 50% opacity and another with 100%. 

I've already made +20 cars, which are available on my itchio profile for downland Free

I always try to include a few more variants in each car (Stock/Tuner/Dragster etc...) 

They are ready-to-use sprites, they do not have modular pieces or anything else, just import them into your project. 

Use is free and open to all, for commercial or non-commercial projects, just don't take credit for the creation of these projects and don't sell them in other asset stores.

(You are free to modify the Sprite if you want to make a variant)

I don't make commissions (I don't feel it's a qualitys products to monetize)

At the moment I only offer these sprites, in the future I would like to make 3D vehicle models (PS1/DS/Pico/Minecraft style) And there I would like to monetize them, but at the moment I work from my mobile, that's why everything is free. 

Feedback:

Any tips or help, whether it's about improving the drawing style (shadows/lighting etc...) or about anything or cars you'd like to see, is welcome. 

Just that, thank you very much for reading and supporting!! 

Links from my networks where I upload the same content as here xd

Itchio: 

https://patricio449.itch.io/

DevianArt:

https://www.deviantart.com/patricio445/gallery

Pinterest:

https://pin.it/1QvsC27mW 

Yes, all this was written with Google Translate. 

Soy de Boca, que esperaban? 

(+1)

I’m sorry this is in English.

My first impression is the car design is cute. The generic design means it can be used in a variety of games or scenes.

On closer look, the front grill is lopsided. If that’s a real-world design, it’s unfamiliar to me. I’d center those lines between the headlights.

At this size, you could easily use the gray from the back window to round out the headlights. I think that would look good.

A minor thing that might come from not knowing a trick used in making racing games: I don’t understand why this asset would have a 50% transparent copy.

Offering a second color might be nice.

(1 edit) (+1)

Hello!! Don't apologize for writing in English :D. 

Yes the Honda City is a pretty cute car and a bit NPC, it's practically a box, the grill is actually like the drawing.

I mainly make them for racing games (Drags, Outruns style, etc.), but they can used as decoration for some scenario. 


Regarding the headlights, I wanted to give it a darker touch for depth, but now that you mention it, maybe it would have turned out better, the way you say it.

As for offering two variants with different darkness in their glass, it is more of an extra that occurred to me, in addition to the fact that I also got used to some modular sprites that I was makin for a personal proyect, They were basically modular sprites customizable (Front & Rear bumpers, Hoods, Spoilers, Lights, Interior Seats etc...)

And offering different colors, honestly, I'm too lazy to make those variations 😅 

But if someone needs it to be a certain color, I have no problem, just tell me what color you want the sprite and I'll make it for you.

Although I also believe that you can modify the color in an image editor.

Anyway, I think I went on too long, thanks for the comment 😸