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Thank you so much for this phenomenally detailed feedback. It’s a real incentive to keep working on it. The key you mentioned would have been an alternative route to the priestess. Some of the things you’re rightfully missing, like a quest log, inventory, or a map navigation feature, or even a continuation of the ship scene, are unfortunately all things that have been cut for the jam. The transformation scene tooked me almost a whole week alone in a 4 weeks jam, whatever had gotten into me. But I’m still motivated and happily working on the game once the voting period is over.