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not sure yet lol. the perks are still very much a work in progress. we'll have to make an update focused on implementing them fully somewhere down the line.

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fair. i just find them a very fun part of the game. always been a fan of descriptive stuff and tfs that affect the game and the status menu really tickles that need for me. hence why i may be a bit pushy with perks at time sorry. i get that its still very new but im very excited to see them pan out because even though its small it really adds a lot i think and i really really like it

on the topic of a perk focused update which i would love is there going be updates that lack new art or writing and just focus on fixing and reworking stuff in the future? or do you plan to make sure something gets to the players every month? i wouldnt mind either because code and reworks make the game better

most of the coding heavy work is going to be saved for private development. new forms and content bring players back for more playthroughs, internal reworks aren't really all the exciting. 

fair enough nice to know therell be plenty of new content monthly to play around and hopefully the internal stuff isnt slowed too much because that is important too