i'm not quite sure what you mean? we haven't don a ton of scenes yet. most of them should be logged in the changelog if you want to see specifically what content has recieved illustrations! we typically credit the artist in the walkthrough, so you can also just check them out on their socials if that's easier!
SlushyAnimals
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the files themselves should be functional. stick with the download specified for your device, and try following some of the steps we laid out in this post: https://slushyanimals.itch.io/royale-harem/devlog/1068276/web-version-is-no-long...
Hope this helps!
so those would be what we call "combo forms", which do happen alot, but not all the time. a good example would be spy + muscle growth rhianna, who uses a new base AND can have 2 stages of breast expansion on top of it. there's pretty much unlimited combinations, so we cant say all of them will get attention, but we hope to get all the important/common ones, like courtswaps and such.
we have in the past! but it does take a few extra steps, (more work in the long run). for one, sketches can't use layered elements without specified rigging for them (expression overlays and minor transformations require pretty pixel exact measurements to be seamless). developing that sort of stuff for sketch artwork is possible, but most of the work has to be replaced when the assets are re-done.
the other aspect is the backgrounds. imparagon's clipping issues are less noticeable because the backdrops are primarily white, so you don't notice when there are errors in the fill layers. it would be more feasable is fall of royale harem's backdrops were also sketches, but the variety in tones and shades makes mistakes quite obvious.
in all likelyhood, we will do sketches again when we need to cover alot of ground, but will avoid using overlays for these reasons (for example, we might sketch out draconoclast muscle rhianna, but it won't come with BE or Melon minor tfs). the reception wasn't great the last time we did them, but we'll see.


