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Thank you for playing it. I'm glad you liked it!

In godot 4.5, I used a Tilemaplayer with a tilemap with navigation layer enabled and navigation polygons painted on the tiles that are walkable. NPCs have navigationagent2d nodes for pathfinding. here are some links I found useful:

https://docs.godotengine.org/en/4.5/tutorials/navigation/navigation_using_naviga...

https://godotengine.org/asset-library/asset/2723