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I hope that hour is mostly the break part lol. We are aware that the map is wayyy too big and it can be super hard to find him so if we update the game it definitely will be shrunken and Randy will stay on the floor longer

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Yeah, lol.  I think I would have gone mad playing for almost 2h. That said, it did take me over 15min, and I was already going mad. Maybe you could make it more obvious how drunk Randy is getting, so that the player feels like they are making progress.
And the timer should pause when the game is paused (I think I paused). I forgot to mention, there was a bug where I couldn't swing the knife when I came back, but it fixed itself once Randy got me.

Instead of making the map smaller, you could just cheat a little and teleport Randy nearby (as many times as needed) with more noise if the player is taking too long.  There are probably a lot of different valid solutions.

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thank you for the insights. I added pausing super late into it and I now realize all the timers that are used for randy don't stop when paused... So that is a huge bug indeed. I wanted to add different animations when he was drunk like you said but ran out of time. I could teleport him thats true...

(Nvm the part about pausing with Randy is wrong, its just the game timer that doesn't work like you said)