Interesting game but it definitely would need a second pass.
For instance, Husk is described as physical resilience and Veil as your ability to see what is hidden, yet the rules says to use Husk to notice anomalies, instead of Veil.
Similarly the rules around risks thresholds are unclear, on one hand it mentions them “rising”, but then they are described as negative numbers. Are the thresholds “Stats-difficulty” or a malus applied to all stats equally ? These are two equally valid interepretations that have wildly different outcomes on the game.
Overall I still had quite a bit of fun, and I think that a 1.1 that just rewords the rules in a tighter manner would make it really great.
Edit: oh also IDK why but the PDF’s chaptering is kind of weird, with lots of “ghost chapters” and whatnot