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(1 edit) (+1)

Yeah, pure RPGM is such a lame thing. That's why most rpgmaker games looking similar, almost as clones. Still, your job is done, and done in a very good way, there's not many RPGM games as good as RoI.

P.S.: hidden characters may sound like a good idea, but in game they're simply not worth try because your team is already strong and well-built and because they have no significance for story

(+1)

Hmm, maybe. Hidden characters may be a bit of an obsolete game design choice, but I like them being there to offer a bit of variety. Unlocking them can also be a cool "oh yes!" moment for the player since achievements do not exist.