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Vanron93

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A member registered May 06, 2024 · View creator page →

Creator of

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It is in a sandy cave in the map with the crashed carriage. You will pass that map when going to find Rose and Lily.

No problem~

Mastercard and Visa are on a crusade against NSFW content which includes Itch IO. It's a platform wide issue.

I'm glad you liked it :3

You can press F1 ingame and you get at least some key binding options. RPG maker has multiple key binds for some actions, so you can also use enter and backspace for confirm/back too.

Thanks! I may draw some individual images for my art platforms but that will probably be it.

Those must have been there for a while lol

Noted~

Thanks!

Thanks for letting me know.

First one seems to be just a portrait error, rather minor visual bug.
The second one is likely due to the fact that Mirabel is not meant to be acquired that early at all, so the game does not remove her from your party when the flashback starts and therefore makes her the "lead" party member. Sounds like a visual bug, but it's still a thing I have to fix regardless at some point. I assume after the flashback ends everything is back to normal and it has no lasting consequences?

Hmm, maybe. Hidden characters may be a bit of an obsolete game design choice, but I like them being there to offer a bit of variety. Unlocking them can also be a cool "oh yes!" moment for the player since achievements do not exist.

No problem. Thanks for sharing~

Thanks! I scaled the trench bosses out of whack for more dedicated players. :3

I tested this briefly and I don't think that's the case. Many healing skills are % based and for example Noel's heals scale off of his magic and healing rate.

However, I did find a bug with the Stonewall shield. Instead of giving +25% healing, it actually cuts it to 25% >_<
Could this be the issue you're having?

Thanks! I wish Tabitha's quest could have been longer. I ran to time constraints.

That is true. I get those two mixed often. Would not be surprised if west was east somewhere else too. :D

Thanks! I had to keep the story somewhat contained being the single sole dev in this whole thing. I think it's a pretty passable story for a porn game. :3

I have marked this as a known bug on the game page yesterday. It's purely a visual issue with the quest log, and as long as you get the Chelia suit back you can return to Erika and continue as intended. The bug is caused by the quest log plugin because it does not auto-clean removed quests from the log.

I'll check it

No problem. I'd love to see other people make games like this~

I'll announce the release date some time next week. It will likely be in october.

No need to pay anything. Just download it and follow the installation instructions to update your game correctly. They should be on the main page.

After that it's done. The game will be complete.

:3

The side quests are not a big focal point tbh. Most towns have 1 or 2, and then every companion has 1 "companion quest". So all in all the final patch won't add that many, maybe 2 at most + Tabitha's quest.

I'll check the old man and his flags, but the fix will probably launch as part of v4 if one is needed.

I would appreciate if the comment section was about the game and not general Itch IO related news. There's a forum for this kind stuff.

Not currently. If it disappears here, I will post about future plans on my X/Twitter (@Vanron_Artworks)

Yea I know. All of the NSFW games are.

At this point I am not sure. In the worst case scenario where Itch.io will outright delete the game, then people would probably have to re-buy the game on any other platform.

Yea, I've seen it. I'll try to get the game listed somewhere else if anything happens.

Thanks! I'll do my best~

Probably late september or early october. Late august sounds a bit too optimistic for me since it's gonna be a big one.

Thanks~

I doubt. Game dev projects are too big for one guy with a full time job.

You can download full HD versions of all the images on the game page with no extra cost. Unfortunately the game works like a pre-2000's RPG, and the only way to review scenes is by replaying the game. Making quests repeatable or adding some kind of theater mode would be mechanically challenging to such an engine and not worth the effort.

Thanks!

Just like other old school RPGs you have to replay the game from the start to replay content. I am not sure how I would implement replayable side quests narratively or mechanically even. Making a backup save file right after saving Catherine from the bandits is probably the best save point since that's when the companion quests start.

The engine seems to have 16 by default so that much. I mean it already has 16.

The scene happens "on the previous evening", so about the same time when you get handsy with Elizabeth. We'll find out what exactly happened later.