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Vanron93

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A member registered May 06, 2024 · View creator page →

Creator of

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Unfortunately no. In the beginning I planned that, but had to drop it to keep the game in reasonable scope.

I'm glad you liked it~

Unfortunately the twin Lily idea was a thing that never bloomed into anything concrete. In hindsight I should have probably removed that line as an unnecessary cocktease, but well, it's there still. :3

They are in the game folder named like Save01, Save02 etc and have rvdata2 file format. You just copy paste them to the folder of the new game version you just downloaded.

Ah, thank god. The copying of the save files is the most safe way to ensure that everything works smoothly. I wish there was a better way to do this but RPG Maker VXA is a bit of a relic. I apologize for the inconvenience. :3

P.S the first step in the full game is to sleep on the 2nd floor of the main building. If you indeed run the full version then you should be able to continue the story by using this bed.

That sounds weird. Haven't heard anyone else have that problem but I'll check it out. Meanwhile make sure that you are actually playing the full version of the game. Best way to make sure you are is to extract the full game to some completely different directory and then copy your demo saves there.

Thanks~

Ah, that thing. It's a minor issue but yeah it wouldn't hurt.

816x624. That is the default resolution for new MZ projects and exactly 1.5x what the VXA version runs in. Some people may ask "why not bigger?", but it's meant to be a port and not a graphical update.

Do note that MZ natively allows to "drag & re-scale" the game window unlike VXA.

I got my Woodies mixed up rofl. I guarantee there's no shady filmmakers on Eastern Frontier.

That is actually true. A very minor issue, but I might fix it at some point.

It's the lowest level in the Rehling mine where you mine ore (immediate right from the entrance).

I'm aware. It's a common feature with seats in general. I think the entry direction for the pews can be restricted somehow, but for now I don't consider it a bug.

It is completed.

There might be a RPG Maker MZ port in 2026 but I have no release date for that, and it will not have any new content.

It is in a sandy cave in the map with the crashed carriage. You will pass that map when going to find Rose and Lily.

No problem~

Mastercard and Visa are on a crusade against NSFW content which includes Itch IO. It's a platform wide issue.

I'm glad you liked it :3

You can press F1 ingame and you get at least some key binding options. RPG maker has multiple key binds for some actions, so you can also use enter and backspace for confirm/back too.

Thanks! I may draw some individual images for my art platforms but that will probably be it.

Those must have been there for a while lol

Noted~

Thanks!

Thanks for letting me know.

First one seems to be just a portrait error, rather minor visual bug.
The second one is likely due to the fact that Mirabel is not meant to be acquired that early at all, so the game does not remove her from your party when the flashback starts and therefore makes her the "lead" party member. Sounds like a visual bug, but it's still a thing I have to fix regardless at some point. I assume after the flashback ends everything is back to normal and it has no lasting consequences?

Hmm, maybe. Hidden characters may be a bit of an obsolete game design choice, but I like them being there to offer a bit of variety. Unlocking them can also be a cool "oh yes!" moment for the player since achievements do not exist.

No problem. Thanks for sharing~

Thanks! I scaled the trench bosses out of whack for more dedicated players. :3

I tested this briefly and I don't think that's the case. Many healing skills are % based and for example Noel's heals scale off of his magic and healing rate.

However, I did find a bug with the Stonewall shield. Instead of giving +25% healing, it actually cuts it to 25% >_<
Could this be the issue you're having?

Thanks! I wish Tabitha's quest could have been longer. I ran to time constraints.

That is true. I get those two mixed often. Would not be surprised if west was east somewhere else too. :D

Thanks! I had to keep the story somewhat contained being the single sole dev in this whole thing. I think it's a pretty passable story for a porn game. :3

I have marked this as a known bug on the game page yesterday. It's purely a visual issue with the quest log, and as long as you get the Chelia suit back you can return to Erika and continue as intended. The bug is caused by the quest log plugin because it does not auto-clean removed quests from the log.

I'll check it

No problem. I'd love to see other people make games like this~

I'll announce the release date some time next week. It will likely be in october.

No need to pay anything. Just download it and follow the installation instructions to update your game correctly. They should be on the main page.

After that it's done. The game will be complete.

:3

The side quests are not a big focal point tbh. Most towns have 1 or 2, and then every companion has 1 "companion quest". So all in all the final patch won't add that many, maybe 2 at most + Tabitha's quest.

I'll check the old man and his flags, but the fix will probably launch as part of v4 if one is needed.