Awesome! 110 Expendables used over almost 15 minutes to make it to the end (Final grade "C" is a pass, right?). Really neat concept that made me stop and think how to use my li'l expendables each time. The mini tutorial at the start screen made me laugh out loud too! The turret firing backwards was cruel, as is E for Respawn, and R for Explode... I messed that up way too often ;) . I'd love to see more of this!
Viewing post in EXPENDABLE jam comments
I totally didn't think about the fact that E and R would make much more sense the other way around, oops!
In my head while programming, I kept referring to R (explode) as Reset, which is why I think I ended up going for that control scheme LOL. If I expand the game I will definitely look into a keybinding menu, thank you for the feedback!