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The first boss had me worried. The hitboxes on the boss and spikes felt bigger than their sprites, and the attacks didn’t have enough wind-up to really avoid. It felt unfair more than anything. But the second boss really saved the game in my opinion. Much more varied attacks that were telegraphed well and with tighter hitboxes. It took me a few attempts, but it never felt like I died from something that wasn’t my own fault. All in all, good music, cool graphics, fun little story (hate it when I die while taking a pee pee, and have to go kill death, so relatable). Overall, good scores from me.

I did encounter some funny bugs on the Death fight. In one attempt he went into overdrive and started doing two attacks at the same time? Another time he straight up went invisible whilst spamming fireballs? I dunno, at least I think they were bugs. They were a fun challenge though.