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Jumpscares, not cheap. We have an epic sound designer and I studied psychology, and the build up makes sense and pivots the plot.

Also, thank you for the feedback. I feel like we focus heavily on atmosphere. 

We have a sound folley artist and I work directly with him to program volumetric audio, foot steps on different surfaces make different effects/penetration, ect. His skill level is out of this world (literally ;D.) I think atmosphere is our strength so we leaned into it. 

I will also check out cry of fear. Appreciate the feedback!

Thank you for the wishlist :)