Jumpscares, not cheap. We have an epic sound designer and I studied psychology, and the build up makes sense and pivots the plot.
Also, thank you for the feedback. I feel like we focus heavily on atmosphere.
We have a sound folley artist and I work directly with him to program volumetric audio, foot steps on different surfaces make different effects/penetration, ect. His skill level is out of this world (literally ;D.) I think atmosphere is our strength so we leaned into it.
I will also check out cry of fear. Appreciate the feedback!
Thank you for the wishlist :)