Hiya! I'm still working on it yes, thank you for giving me your feedback! So in order:
- I assume that by "golem egg guy" you mean Kristof, the hole is before his area, in the corridor when first arriving in the deeper mines. It should be dead centre of the screen, so easy to access. I tested it now and it seems to work, maybe I'm mistaken on what you're referring to? Regardless it seems that this part is rather confusing as you're not the first to get stuck. I'll add a note to make it clearer.
- The change is intentional for the pipe, yes! Although I think I really should make one of the pipe lead back to the cell The reason is that the location of the sewers originally conflicted with the cells, so I moved it closer to the bridge.
- You're right, I do a little trick to save the appearance data of a character before giving it a specific set for memories like these, it seems I forgot to add the 'clothes' key in his data set, meaning when the sprite was checking for it, it would fail. I have just fixed it now! Thank you!
I thank you again for your help, the game should receive an update current November so this will be implemented alongside more content.