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I enjoyed playing this! Beating bosses in ways beside combat can be super fun, and I think you guys did a great job with that. I saw someone else mentioned it but I agree that panning the camera up when entering a room or modifying the bounds so you could see more ahead of you would be a great addition! Also maybe adding a little tooltip for interactables to prompt the user to press "E" could make it a bit more clear of what to do on the last level. Overall really cool!