is there anyway way to bring back the white flash an enemy has when you attack them? im only using this plugin for 2 animated bosses in my game so i dont feel like animating every enemy to have a unique damage animation
Viewing post in Animated Front Enemies - RPG Maker MV & MZ comments
It doesn’t , but I just added a free addon you can download for this plugin! 🎉 It lets you add that option in easily without messing with the main plugin’s setup 😊 I figured it’d be safer (and simpler!) to make a little addon instead of risking anything breaking lol 💕
Just add Xy_AFE_DefaultHitFlash to your plugin files, add it under Xy_AnimatedFrontEnemy, enable it, add the changes however you'd like and you should be good! You'll still need to add [default_anim] to the enemies that you do not have animations for 💕💕💕
nevermind im now having issues with the enemies not disapearing after they die and the enemy state animtaion isnt working for me. This plugin has created alot of hassle for non animated enemies and I now understand that its probably met for full games of animated enemies which isnt what I expected. Thank for all the help but I will most likely not being using plugin for my rpg maker game :(