I really liked the core concept here - making a mistake as a kid, having something bad happen as a result, and that mistake coming back to haunt you as an adult. I liked that other than dealing with the obvious threat, this was also about Brooklyn learning to forgive themselves and move on; I also liked that the ghost ending was portrayed as more bittersweet than bad.
It is a bit of a pity that there weren't any sound effects or music tracks, because they could have really enhanced the experience. I was also a bit disappointed that a lot of the choices didn't seem to make much difference to the story - one or two different lines, and then the story continued on. But I get that it's a jam game and you only have so much time to work on it.
I did have a good time with it overall though, and I really liked what you did with the visuals and how they were often more symbolic or metaphorical of what was happening! Thanks for working on this, and good luck with the jam overall!