I'm glad you enjoyed the basslines and the art! A tutorial/more hints to the player about cost/benefits for activities and giving the player a little more of a sense of progress towards objectives are high on our list for future improvements (if we get to work on it in the future). Thanks for the note about the stutters in the music, we'll have to look into smoothing that out, too.
Lack of energy should be the only thing that can lock you out of yoga/meditation (and meditation only needs a very small amount). This is clearly bugged right now, since most people who have played mentioned it. It didn't come up in the limited amount of testing we were able to do before we hit the deadline.