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(+1)(-1)

Android version please

(4 edits) (+1)

Testing is ongoing. There are some issues with button sizes and sensitivity that make the current version insufferable on a phone - I'm experimenting with workarounds.
Thank you for letting me know you want it though. It's impossible to gauge interest without this kind of comment.


Update : It's not looking good.

Second Update : I'm giving up. To make it Android-compatible I'd have to reduce the number of available options in play, which means rebalancing everything, simplifying an already simplified game (the original version had both prestige and mid-'level' researchable upgrades with emergent synergies), starting over on all the playtesting... it'd be easier to make a new game from scratch at this point. I may still be able to eek out a browser-exclusive version that automates the clicking a little to compensate for the browser-parser delay, in which case that should be playable in a phone browser...hopefully.

Okay i think web version is good for me