Rank A! The dust bunny battle was my favorite fight where I died the first time only to realize that the tools I needed were just on the other side of the room. I struggled a lot with the controls when navigating my room and accompanying spaces, but I was able to make my way to the ending. For the final boss fight, I do wish it was more balanced fight—I felt like I couldn't lose and that slightly diminished my overall enjoyment after I unleashed mortal damage on it for that last time. Loved the visuals and audio here. Thanks for making and sharing your game!
Viewing post in Zack Scrubbs in GRIME TIME jam comments
Thank you so much for the kind words and feedback (and posting your rank)! I’m really glad you enjoyed your time with the game despite the crunchy movement. And I do think you bring up a good point with the final boss. I’ll see if I can rework it to make it more balanced and rewarding. Thanks again!