
I was pleasantly surprised that the boss turned out to be the final goal. When the sacrifice mechanic was revealed, I thought I was going to have to exile—er, sacrifice the entire enemy deck!
What an exceptionally charming little game! The art is adorable, and the mechanics are simple and addictive without being overbearing. Both decks being bespoke opposing creatures was a nice touch I wasn't expecting!
While there could be potential nitpicks on the simplicity of the difficulty curve later on, I think erring on the side of easy was probably the right choice for this concept. It was definitely fun being able to pull potentially endless dragons for 5 cents a pop!
Fantastic! Great work!